![]() Against the ruthless conspiracies of Shadow, against the sorcerer-tyrant Nollius, against the alien invasions of Garzor, against the plots of Professor Cryo, against your opposite numbers in Global Might, and so many more. And sadly, the good guys don't win every fight - the fate of Madagascar, Jerusalem and (to a lesser extent) Pittsburgh are all troubling reminders of that.Įven so, none can deny that the Global Champions have done a lot to keep the world safe and free. Genuine globally menacing events tend to be a once per decade occurrences (though sadly, there have been busier decades). A ridiculous exaggeration, of course - if the entire world was in jeopardy every day, at least one of those threats would have destroyed it by now. It has been said that your team saves the world every day. Everyone at this table was selected for three qualities: Being an A-lister in a fight (yes, even Bleu-Blanc-Rouge), being highly competent and intelligent (yes, even Phantom), and being incorruptible (yes, even Tracer Pulse). Sitting with you are the best of the best that Earth has to offer. Like the rest, you're headed toward the meeting room.Īs you take your seat, you gaze at your colleagues. The sight is enough to remind even the most jaded superhero what you're fighting for.īut, while no-one will begrudge you a few moments of silent admiration, that's not what you're here for. From this height, the curvature of the Earth is plain to see. Of course, the view more than makes up for it. No lightshow, no sound effects, no tingling sensation - one moment you're in one place, the next moment you're in another. It relies on incredibly sophisticated applications of physics to nigh-instantly transport you from the Earth's surface to an ultra-tech fortress in low Earth orbit, but it doesn't feel like anything is happening. There's something oddly anticlimactic about the teleporter. Hatchet awaiting evil rarity update#Do not expect the brilliance of a Sojiko or a Gromweld, nor a rapid-fire update rate. Playing this quest won't actually require any prior knowledge of it, though - it's just one character crossing over.Ī fair warning - this is my first attempt at running a Quest, done in large part to learn the ropes. The Avatar's World was my first attempt at creating a custom superhero setting, back when I was running a Mutants&Masterminds campaign. This is the story-only thread for A Champion in Earth Bet.Ī Champion in Earth Bet is a Worm quest with light crossover elements from The Avatar's World. ![]()
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